In Unity, the Inspector area is usually located on the right side of the Unity Editor.
The Inspector displays the properties and components of the GameObject that you currently have selected.
For example, if you click Player in the Hierarchy, the Inspector may show:
You can use the Inspector to change:
If the Inspector window is missing, open it from the Unity menu.
Select:
The Inspector window should then appear in the Unity Editor.
A common Unity workflow is:
Suppose you want to move the Player to a specific location.
X = 0
Y = 2
Z = 0
The Player will move to that position in the Scene.
Controls where the GameObject is located.
Controls the direction or angle of the GameObject.
Controls the size of the GameObject.
A Player in a simple 2D game might have the following components:
Player
Transform
Sprite Renderer
Rigidbody 2D
Box Collider 2D
PlayerController
Each component gives the Player different properties or abilities.